Peret em Heru: For the Prisoners Version 1.0e
===============================================================================

<<ABOUT THIS GAME>>

---------------------------------------

<SPECIFICATIONS>

- GAME ENGINE: RPG Maker Dante 98 II.
- GENRE: Horror RPG.
- PLAYTIME: Approximately 2 to 3 hours.
- ENDINGS: One ending with multiple variations depending on survivors.
- CONTENT WARNING: Blood and Gore, Partial Nudity, Sexual Violence, and
  Violence.

---------------------------------------

<SYNOPSIS>

Peret em Heru: For the Prisoners is a horror RPG set in the Great Pyramid of
Giza in Egypt in the year 1998. Archaeologist Tetsuya Tsuchida and Dr. Koji
Kuroe realize a huge set of ruins underneath the Great Pyramid only to discover
it is laid with booby traps. Not wanting to let this stop them from uncovering
the secrets behind the pyramid, Professor Tsuchida sought out the help of eight
tourists and their tour guide for one hell of a sightseeing tour they'll never
forget. This game was made by the 21 year old Makoto Serise, the pen name of
Makoto Yaotani, using RPG Maker Dante 98 II, while the music was composed by
Kei Mizuho. It was released on May 31st, 1998.

In August 1998, Peret em Heru: For the Prisoners won the Platinum Award in the
monthly contest, The Internet Contest Park, held by the Japanese group ASCII.
It netted the two man team 150 thousand yen (~$1,040 USD). It is the only game
in the existence of the contest to receive the Platinum Award. Peret em Heru:
For the Prisoners also ranked fourth in ASCII's Top 10 Popular Works in 1998,
and ninth in the poll for the Most Popular Works of All Time (which is
comprised of various games made in ASCII's RPG Maker engine). It also won the
Third Annual ASCII ENTERTAINMENT competition under the "ASCII Maker Product"
category, netting them 1 million yen (~$8,190 USD). This game had also been
covered in various Japanese gaming magazines.

The American fan translation group, Memories of Fear, translated this game and
released it on September 26th, 2014.

===============================================================================

<<HOW TO INSTALL>>

---------------------------------------

<INSTRUCTIONS>

THE GAME:
- Extract "Peret em Heru - For the Prisoners Ver.1.0e.zip".
- Open "Peret em Heru - For the Prisoners" folder.
- Run "Peret em Heru - For the Prisoners.exe".

---------------------------------------

<NOTES>

Upon running the "Peret em Heru - For the Prisoners.exe," the game should
launch automatically, but if it doesn't, follow the below steps to get it
running:

- From the bar at the top of the program, click on "Harddisk" > "IDE #0" >
  "Open..."
- Locate the "Peret em Heru - For the Prisoners.hdi" file in the "game" folder,
  select it, and then click "Open."
- Restart the program. This can either be done by clicking "Emulate" > "Reset",
  or by closing the program then re-opening it via "Peret em Heru - For the
  Prisoners.exe."
- If you aren't brought immediately to the Peret em Heru: For the Prisoners
  start screen and are instead brought to a menu in Japanese. Select the fourth
  option from the top with the arrow keys, then hit enter, and the game should
  load.

===============================================================================

<<HOW TO PLAY>>

---------------------------------------

<CONTROLS>

- Movement             = [Arrow Keys].
- Confirm/Examine/Talk = [Space Bar] or [Enter Key].
- Cancel/Menu          = [ESC Key].
- Full Screen Mode     = [Alt]+[Enter Key].
- Hide Mouse Cursor    = [F12].

===============================================================================

<<CAST OF CHARACTERS>>

---------------------------------------

<AYUTO ASAKI>

Occupation: High School Graduate.
Age: 18 years old.
Height: 5' 6".

Ayuto is the protagonist of this game who is an overall good guy and can be a
bit passive. He is the one who sees everything objectively and possesses a
personal strength to see difficult situations through to the end. He holds no
prejudices and does not discriminate. He is a highly empathetic person who can
put himself in other people's shoes to understand their feelings.

---------------------------------------

<KYOSUKE HINO>

Occupation: High School Graduate.
Age: 18 years old.
Height: 5' 8".

Kyosuke is a boy who would rather act first, and think later; he prefers the
simple approach to things. Due to his sloppy methods and straightforward nature
in both speech and mannerisms, he can be frequently misunderstood.

---------------------------------------

<NEI ICHIKAWA>

Occupation: High School Graduate.
Age: 18 years old.
Height: 5' 2".

Nei is the heroine of this game who seems to harbor some feelings for Ayuto.
She has an optimistic and blunt personality and is the type of person who will
often stick her nose in other people's business.

---------------------------------------

<YOKO NOGISAKA>

Occupation: High School Graduate.
Age: 18 years old.
Height: 5' 4".

Yoko is a docile, tender, and fragile girl who possesses little strength. Her
timid nature and the fact that she bears no hostility against anyone has made
any would-be aggressors instantly drop any animosity toward her. This is her
only means of self-defense.

---------------------------------------

<RIN TSUKIHARA>

Occupation: Elementary School Student.
Age: 9 years old.
Height: 4' 4".

A bright, but selfish young girl is the face Rin puts on for others, yet deep
inside, she feels lonely and craves attention. This is the reason she lies so
excessively.

---------------------------------------

<MITSURU KOEIJI>

Occupation: College Student.
Age: 22 years old.
Height: 5' 5".

Mitsuru is a guy who sets his own pace, unwilling to do anything except for
constantly taking nap breaks. Unmotivated and apathetic, this guy leaves a bad
impression on others with his self-important nature.

---------------------------------------

<SAORI SHINODA>

Occupation: High School Student.
Age: 16 years old.
Height: 5' 3".

Saori has an intense distrust of people that has evolved into ceaseless
aggression. Her pessimism has developed past merely enjoying others' suffering
to the point that she has taken to the idea of harming herself.

---------------------------------------

<SAE OTOGI>

Occupation: Tour Guide.
Age: 26 years old.
Height: 5' 6".

Otogi is a trustworthy and selfless woman. She possesses the natural qualities
of a leader; she is highly motivated and is willing to do what needs to be
done. However, just as quickly as she tries to put forth her own priorities,
they are also just as quickly cut down.

---------------------------------------

<SOJI MIZUMI>

Occupation: Photojournalist.
Age: 29 years old.
Height: 5' 11".

Mizumi is a man who watches the world from afar. He sees everything that
society has to offer without getting himself personally involved. This has
allowed him to not hold a bias and keep a cool head during stressful
situations. However, the only thing he cares about is himself and satisfying
his own appetite.

---------------------------------------

<KOJI KUROE>

Occupation: Doctor.
Age: 25 years old.
Height: 5' 8".

Dr. Kuroe is a man obsessed with self-advancement. He is never satisfied with
his life, thus leaving him always wanting more. Though a kind and considerate
gentleman, he can lose sight of the bigger picture in his pursuit of personal
success.

---------------------------------------

<TETSUYA TSUCHIDA>

Occupation: University Professor and Archaeologist.
Age: 62 years old.
Height: 5' 5".

Professor Tsuchida is an old man with a deep desire for prestige; in the world
of scholars, he has an impeccable reputation. Never losing sight of his goals,
this man is moved by purpose. He holds abounding knowledge and is bold and full
of energy, despite his age and countless achievements.

===============================================================================

<<ITEMS>>

Here is the information about the items that Ayuto will carry along with him on
his adventure.

---------------------------------------

<FIRST AID SPRAY>
Restores 30 HP and 20 AP to one teammate.

<CHEWING GUM>
Restores 5 HP to Ayuto.
Only usable outside of battle.

<CELL PHONE>
Ayuto's cell phone, he can use it to call his friends.
Only usable outside of battle.

===============================================================================

<<STATS>>

Here is the information on what does each of the stats do.

---------------------------------------

<LEVEL>
The teammate's level of experience.
As this increases, the teammate's stats will raise and they main gain new
special actions. The cap is at Level 30.

<STRENGTH>
The teammate's power.
This determines how hard they hit enemies with physical attacks.

<DEFENSE>
The teammate's resistance.
This determines how much damage they can mitigate from enemies.

<INTELLECT>
The teammate's wisdom.
This determines how much damage their special actions can deal.

<AGILITY>
The teammate's speed.
This determines how quickly they will act in battle.

<HP>
The amount of health points (HP) the teammate has.
When this reaches 0, the teammate can no longer act.

<AP>
The amount of action points (AP) the teammate has.
This is consumed to use special actions.

<EQUIPMENT>
Each teammate will have a Weapon, Gear, Headwear, and Talisman listed.
You cannot find equipment in this game, so this is only there for aesthetic
reasons.

<EXP>
The teammate's current experience (EXP) points.

<TO NEXT LEVEL>
The amount of EXP needed to gain to the next Level.

===============================================================================

<<STATUS AILMENTS>>

Here is the list of status ailments Ayuto's exploration party and their enemies
can be afflicted with. You are unable to cure status ailments; they will either
naturally go away as time passes in battle, or the party will be healed of
their ailments (with the exception of faint) once the battle is over. The
status ailments are arranged by alphabetical order.

---------------------------------------

<BINDED>
The afflicted is bound and may be unable to move.

<CHOKING>
The afflicted is suffocating and will lose small amounts of HP each round.
However, choking cannot cause the afflicted to fall below 1 HP.

<CONFUSED>
The afflicted is temporarily in a state of confusion and may hurt themselves.

<DAZED>
The afflicted is temporarily blinded and may miss hitting their target.

<FAINTED>
Whenever a teammate's HP hits 0 in battle, they will faint.
Although they cannot act in battle, they will still earn EXP.
In order to revive them, talk to Dr. Kuroe.

<FRIGHTEN>
The afflicted is unable to use any of their special actions.
However, they can still attack as normal.

<PANICKED>
The afflicted is stricken with fear and is unable to act at all in battle.

===============================================================================

<<ACTIONS>>

Here is the information about the special actions of the teammates who can join
Ayuto's exploration party.

---------------------------------------

<<AYUTO ASAKI>>

Ayuto is the protagonist of the game, and cannot be removed from the party. He
has mostly average stats with an emphasis on agility.

<RECRUIT TEAMMATE>
Recruits one person into the exploration party.

<PULL>
Pulls an object or pulls a person out.

<PUSH>
Pushes an object or pushes open a door.

<SHOUT!>
Shouts random stuff or calls for help.

<CROUCH>
Crouches down or ducks down to enter holes.

<TAKE>
Picks up an item or takes an item from a person.

<LOOK UP>
Looks upward at the ceiling.

---------------------------------------

<KYOSUKE HINO>

Kyosuke acts as the tank of the party and can deal a lot of damage to any
enemies he comes across. He boasts high HP and strength, but lacks in defense,
intellect, and agility.

 +------------------+----+----+----------------------------------------------+
 | ACTION           | LV | AP | DESCRIPTION                                  |
 +------------------+----+----+----------------------------------------------+
 | Spit             |  1 |  2 | Inflicts confused.                           |
 +------------------+----+----+----------------------------------------------+
 | Fling Sand       |  3 |  4 | Deals medium damage.                         |
 |                  |    |    | Inflicts dazed.                              |
 +------------------+----+----+----------------------------------------------+
 | Double A Punch   |  5 |  5 | Deals medium to large damage.                |
 +------------------+----+----+----------------------------------------------+
 | Baseball Bat     |  7 | 10 | Deals large damage.                          |
 |                  |    |    | Chance to instantly kill the enemy.          |
 +------------------+----+----+----------------------------------------------+

---------------------------------------

<NEI ICHIKAWA>

Nei acts as the buffer of the party who can increase the attributes of her
teammates. Although she has low AP, she makes up for it with high strength,
defense, and intellect.

 +------------------+----+----+----------------------------------------------+
 | ACTION           | LV | AP | DESCRIPTION                                  |
 +------------------+----+----+----------------------------------------------+
 | Hip Hop Music    |  1 |  3 | Increases allies' intellect and agility.     |
 +------------------+----+----+----------------------------------------------+
 | Rock Music       |  3 |  5 | Increases allies' strength and intellect.    |
 +------------------+----+----+----------------------------------------------+
 | Classical Music  |  5 |  8 | Restores allies' HP.                         |
 |                  |    |    | Increases allies' intellect.                 |
 +------------------+----+----+----------------------------------------------+

---------------------------------------

<YOKO NOGISAKA>

Yoko is an invaluable teammate when in a pinch. She has high AP and defense,
but she has low HP, strength, and agility.

 +------------------+----+----+----------------------------------------------+
 | ACTION           | LV | AP | DESCRIPTION                                  |
 +------------------+----+----+----------------------------------------------+
 | Shrill Cry       |  1 |  3 | Inflicts confused.                           |
 |                  |    |    | Decreases enemy's intellect.                 |
 +------------------+----+----+----------------------------------------------+
 | Pray             |  1 |  6 | Increases allies' defense.                   |
 +------------------+----+----+----------------------------------------------+

---------------------------------------

<SOJI MIZUMI>

Mizumi is one of the most powerful characters you can recruit; his status
inflicting actions and all around high stats make him a useful teammate for
Ayuto's party.

 +------------------+----+----+----------------------------------------------+
 | ACTION           | LV | AP | DESCRIPTION                                  |
 +------------------+----+----+----------------------------------------------+
 | Camera Flash     |  1 |  3 | Inflicts dazed.                              |
 +------------------+----+----+----------------------------------------------+
 | Tighten Rope     |  5 |  5 | Inflicts binded.                             |
 +------------------+----+----+----------------------------------------------+
 | Knife Attack     |  6 |  8 | Chance to instantly kill the enemy.          |
 +------------------+----+----+----------------------------------------------+

---------------------------------------

<SAORI SHINODA>

Saori, like Yoko, is only useful in a pinch. Aside from her AP, her stats are
all lower than average, but her special actions offer useful utility in certain
situations.

 +------------------+----+----+----------------------------------------------+
 | ACTION           | LV | AP | DESCRIPTION                                  |
 +------------------+----+----+----------------------------------------------+
 | Cold Stare       |  1 |  0 | Inflicts frighten.                           |
 +------------------+----+----+----------------------------------------------+
 | Ultimate Gambit  |  5 |  3 | Deals medium damage.                         |
 |                  |    |    | Inflicts faint on Saori.                     |
 +------------------+----+----+----------------------------------------------+

---------------------------------------

<SAE OTOGI>

Otogi proves to be a very useful teammate in the beginning, but she pales in
comparison to many of the other teammates in later levels. She has high AP, but
low HP, defense, and intellect.

 +------------------+----+----+----------------------------------------------+
 | ACTION           | LV | AP | DESCRIPTION                                  |
 +------------------+----+----+----------------------------------------------+
 | Fancy Footwork   |  1 |  2 | Inflicts dazed.                              |
 +------------------+----+----+----------------------------------------------+
 | One Two Uppercut |  3 |  4 | Deals medium damage.                         |
 +------------------+----+----+----------------------------------------------+

---------------------------------------

<RIN TSUKIHARA>

Rin has high defense, intellect, and agility. However, she has low HP, AP, and
strength. This makes her a glass cannon, as she's rather frail, but has
powerful special actions.

 +------------------+----+----+----------------------------------------------+
 | ACTION           | LV | AP | DESCRIPTION                                  |
 +------------------+----+----+----------------------------------------------+
 | Flailing Arms    |  1 |  1 | Deals medium damage.                         |
 |                  |    |    | Chance to decrease enemy's intellect.        |
 +------------------+----+----+----------------------------------------------+
 | Tantrum          |  3 |  3 | Deals large damage.                          |
 |                  |    |    | Chance to inflict confusion.                 |
 |                  |    |    | Chance to decrease enemy's intellect.        |
 +------------------+----+----+----------------------------------------------+

---------------------------------------

<MITSURU KOEIJI>

Mitsuru has high HP and average strength, however, he has low AP, defense,
intellect, and agility. His durability combined with his useful special actions
makes him a valuable teammate for some of the trickier encounters.

 +------------------+----+----+----------------------------------------------+
 | ACTION           | LV | AP | DESCRIPTION                                  |
 +------------------+----+----+----------------------------------------------+
 | Yawn             |  1 |  0 | Decreases enemy's intellect.                 |
 +------------------+----+----+----------------------------------------------+
 | Fart             |  3 |  2 | Inflicts choking.                            |
 |                  |    |    | Chance to decrease enemy's defense.          |
 +------------------+----+----+----------------------------------------------+
 | Body Press       |  5 |  7 | Deals medium damage.                         |
 |                  |    |    | Chance to inflict choking.                   |
 +------------------+----+----+----------------------------------------------+

===============================================================================

<<FREQUENTLY ASKED QUESTIONS>>

Here are some of the frequently asked questions for this game. Also some of
these questions will contain major spoilers for the game, so we strongly
suggest you only read them after you've finished the game. To not spoil
players, it is encoded in ROT13.

To decipher the ROT13 below, please visit @ http://www.rot13.com

---------------------------------------

Q: Suddenly the game is running in turbo speed, what do I do?
A: In Neko Project II, click on "Screen" and then uncheck "No wait." Now the
   game should be running at normal speed.

---------------------------------------

Q: What does Peret em Heru mean?
A: Peret em Heru is the transliteration of the Egyptian term "prt m hrw,"
   meaning "coming forth by day" or "emerging forth into the light." Peret em
   Heru is also known as the Book of the Dead, a collection of funerary text
   and spells used to help guide the dead in the other world.

---------------------------------------

Q: Why did you give Professor Tsuchida a personal name?
A: To those unfamiliar with the Japanese version, Professor Tetsuya Tsuchida
   was simply named Professor Tsuchida in the Japanese version; he wasn't given
   a personal name at all.

   We personally felt this gave him some lack of depth compared to the rest of
   the cast who all have a full name, especially with Tsuchida's reputation and
   presence. For that reason alone, we wanted the players to feel more
   connected with him, which is why he is referred to in the text boxes as
   "Tsuchida" in the English version, rather than "Professor" as in the
   Japanese version.

   We decided to name him Tetsuya from the script hidden away in the data of
   the game in which his name was Tetsuya Tsuchida, originally a 29 year old
   professor renowned all over the world.

---------------------------------------

Q: Is there a way to recruit Dr. Kuroe or Professor Tsuchida?
A: Unfortunately, those two teammates are always impossible to recruit.

---------------------------------------

D: Qbrf gur "Fubhg!" npgvba ernyyl freir ab checbfr va gur tnzr?
N: Gur "Fubhg!" npgvba vf checbfrshyyl zvfyrnqvat naq unf ab erny hfr va gur
   tnzr. Ubjrire, gurer ner gjb ybpngvbaf va gur tnzr jurer "Fubhg!" freirf
   fbzr checbfr:

   1.) Ng gur tnf punzore. Vs Nlhgb fubhgf va gurer, ur'yy fhpx va fbzr bs gur
   tnf naq jvyy qvr.

   Naq 2.) Ng gur ngevhz qrnq raq, qhevat gur fprar gung gnxrf cynpr gurer jvgu
   Bgbtv naq Zvmhzv. Vs Nlhgb fubhgf ng gurz, gurve nggragvba jvyy or qverpgrq
   ng uvz.

---------------------------------------

D: Pna lbh fnir Cebsrffbe Gfhpuvqn naq/be Qe. Xhebr?
N: Ab, obgu zra pnaabg or fnirq ng nyy. Gur nhgube, Znxbgb Frevfr, vagraqrq gb
   unir gurz obgu or fninoyr, ubjrire ur jnf sbeprq gb bzvg gubfr erfphr
   frdhraprf qhr gb gvzr pbafgenvagf.

   Ur qrfpevorq gung ur bevtvanyyl cynaarq gb tvir gur cynlre n srj frpbaqf gb
   znxr Nlhgb hfr gur "Gnxr" npgvba gb jerapu gur tha njnl sebz Cebsrffbe
   Gfhpuvqn'f unaqf, guhf nyybjvat hf gb fnir obgu zra, fvapr Qe. Xhebr
   jbhyqa'g or fubg va gur urneg naq Gfhpuvqn jbhyqa'g or xvyyrq ol Cunenbu
   Xuhsh sbe pbzzvggvat gur npg bs zheqre.

---------------------------------------

D: Jung jrer Zvmhzv naq Bgbtv qbvat ng gur ngevhz qrnq raq?
N: Qhevat gur fprar va gur tnf punzore, Zvmhzv jnf jvgarff gb ontf bs qehtf
   snyyvat bhg bs Bgbtv'f cbpxrgf. Xabjvat guvf, Zvmhzv hfrq guvf bccbeghavgl
   gb oynpxznvy gur gbhe thvqr. Va qbvat fb, ur haqvq ure gbc naq ortna gb
   frkhnyyl nffnhyg ure. Gur nhgube rira pbasvezf jung Zvmhzv jnf qbvat jnf
   irel yrjq.

---------------------------------------

D: Jub ner gur gjb thlf srngherq va hahfrq PT 1? Naq jung vf tbvat ba va gur
   fprar fubja va hahfrq PT 2 jvgu Zvgfheh Xbrvwv?
N: Gur gjb thlf ner Lnohgn (yrsg) naq Shxnqn (evtug). Gurl jrer Zvgfheh'f
   pynffzngrf jub unq ohyyvrq uvz onpx va uvtu fpubby. Gur hahfrq fprar jbhyq
   unir gnxra cynpr jura Zvgfheh raqrq hc va gur tnf punzore, jurer ur jbhyq
   unir unyyhpvangrq n fprar sebz uvf cnfg, bs jura ur jnf fubirq ba gur sybbe
   va gur oblf' yningbel.

---------------------------------------

D: Jub ner gur jbzna naq zna srngherq va hahfrq PT 3?
N: Gur jbzna gb gur yrsg vf Zvmhzv'f nffvfgnag, Zf. Fuvabqn. (Fur vf abg gb or
   pbashfrq jvgu Fnbev Fuvabqn, jub jnf bevtvanyyl anzrq Fnbev Xnjnzbgb.) Gur
   zna gb gur evtug vf Fbwv Zvmhzv.

---------------------------------------

D: Jub ner gur crbcyr srngherq va hahfrq PT 4?
N: Gurl ner fhccbfrq gb or, tbvat sebz yrsg gb evtug: na nagntbavfg, Nlhgb
   Nfnxv, Xlbfhxr Uvab, Arv Vpuvxnjn, naq Lbxb Abtvfnxn.

---------------------------------------

Q: I heard there was a remake of Peret em Heru: For the Prisoners?
A: Peret em Heru: For the Prisoners was originally going to be remade in RPG
   Maker VX as of November 5th, 2012, almost 14 years after the release of the
   original! However, the author later dropped RPG Maker VX in favor of a
   modern engine, and the remake project has since been progressing at a good
   pace.

===============================================================================

<<GLOSSARY>>

!!!DO NOTE THIS SECTION CONTAINS SPOILERS!!!

Here is a quick reference for the terminology used in Peret em Heru: For the
Prisoners. This glossary contains text from Dictionary.com and Wikipedia which
is released under the Creative Commons Attribution-Share-Alike License 3.0. To
not spoil players, some of the more spoilery terms are encoded in ROT13.

To decipher the ROT13 below, please visit @ http://www.rot13.com

---------------------------------------

<AARU>

In ancient Egyptian mythology, the fields of Aaru or the Egyptian reed fields,
are the heavenly paradise. Only souls who weighed exactly the same as the
feather of the goddess Maat were allowed to start a long and perilous journey
to Aaru, where they would exist in pleasure for all eternity. The ancient
Egyptians believed that the soul resided in the heart. Those whose heart did
not match the weight of the feather of Maat due to their sins were excluded.
They were said to suffer a second death when devoured by another being, Ammit,
while still in Duat for judgment.

---------------------------------------

<ANCIENT EGYPT (3100 B.C. - 332 B.C.)>

Ancient Egypt was an ancient civilization of Northeastern Africa, concentrated
along the lower reaches of the Nile River in what is now the modern country of
Egypt.

---------------------------------------

<ANUBIS>

In Egyptian mythology, Anubis is the god of tombs and weigher of the hearts of
the dead: represented as having the head of a jackal.

---------------------------------------

<CHILD STATUES>

It should be noted that small children in Ancient Egypt were often portrayed
with their index finger to their lower lip. This is in reference to
Harpocrates, also known as the child Horus, who is also depicted in such a
fashion.

---------------------------------------

<CONTROLLED SOURCE AUDIO-FREQUENCY MAGNETOTELLURICS (CSAMT)>

Controlled Source Audio-Frequency Magnetotellurics is an electromagnetic
geophysical method of imaging the earth's subsurface by measuring natural
variations of electrical and magnetic fields at the Earth's surface.

---------------------------------------

<DEATH MASK>

A death mask is a wax or plaster cast made of a person's face following death.
This funerary mask was believed to strengthen the spirit of the mummy and guard
the soul from evil spirits on its way to the afterworld.

---------------------------------------

<DUAT>

In Egyptian mythology, Duat is the realm of the dead. It also was the place
where people's souls went after death for judgment, though that was not the
full extent of the afterlife.

---------------------------------------

<EASTERN EUROPEAN TIME (EET)>

Eastern European Time is one of the names of the UTC+02:00 time zone, 2 hours
ahead of Coordinated Universal Time.

---------------------------------------

<EGYPT>

Egypt is a transcontinental country spanning the northeast corner of Africa and
southwest corner of Asia.

---------------------------------------

<EGYPTOLOGIST>

An Egyptologist is a person who studies ancient Egyptian architecture,
inscriptions, language, customs, etc.

---------------------------------------

<GREAT PYRAMID OF GIZA>

The Great Pyramid of Giza is the oldest and largest of the three pyramids in
the Giza Necropolis bordering what is now El Giza, Egypt. It is the oldest of
the Seven Wonders of the Ancient World, and the only one to remain largely
intact.

---------------------------------------

<HALL OF MAAT>

The Egyptian Hall of Maat is where the judgment of the dead was performed in
the afterlife. It is also known as the Hall of the Two Truths or the Hall of
Double Justice.

---------------------------------------

<HATHOR>

In Egyptian mythology, Hathor is the goddess of love and joy, often represented
with the head, horns, or ears of a cow. She is considered as both the mother
and the consort of Horus.

---------------------------------------

<HERODOTUS>

Herodotus was a Greek historian of Halicarnassus who is widely referred to as
"The Father of History." He was the first to systematically gather and record
information about the Great Pyramid.

---------------------------------------

<HIEROGLYPH / HIEROGLYPHICS>

Hieroglyphs are designating or pertaining to a pictographic script,
particularly that of the ancient Egyptians, in which many of the symbols are
conventionalized, recognizable pictures of the things represented.

---------------------------------------

<HORUS>

Horus in Egyptian mythology is a solar deity, regarded as either the son or the
brother of Isis and Osiris, and usually represented as a falcon or as a man
with the head of a falcon. 

---------------------------------------

<KHUFU>

Khufu, originally Khnum-Khufu, is the name of the second pharaoh of the Fourth
Dynasty in Ancient Egypt who reigned from 2589 through 2566 B.C. He is
generally accepted as having built the Great Pyramid of Giza.

---------------------------------------

<XUHSH'F SVIRF JVIRF>

Xuhsh'f svir jvirf ner gur napvrag Rtlcgvna dhrraf bs gur Sbhegu Qlanfgl. Gurl
ner Zrevgvgrf V, Urahgfra, Ungube, cyhf gjb bgure dhrraf jubfr anzrf ner abg
xabja.

---------------------------------------

<YHKBE ZNFFNPER, GUR>

Gur Yhkbe Znffnper jnf gur xvyyvat bs 62 crbcyr, zbfgyl gbhevfgf, ba Abirzore
17gu, 1997, ng Qrve ry-Onuev, na nepunrbybtvpny fvgr naq znwbe gbhevfg
nggenpgvba npebff gur Avyr Evire sebz Yhkbe va Rtlcg. Nzbatfg gubfr qrnq jrer
10 Wncnarfr, avar gbhevfgf naq bar gbhe thvqr. ...Jul qbrf gung fbhaq fb rrevyl
snzvyvne?

---------------------------------------

<MAAT>

Maat in Egyptian mythology is the goddess personifying law, truth, order, and
righteousness. Her primary role dealt with the weighing of souls that took
place in the underworld, Duat. Her feather was the measure that determined
whether the souls (considered to reside in the heart) of the departed would
reach the paradise of afterlife successfully.

---------------------------------------

<ZBFRF>

Zbfrf vf gur Uroerj cebcurg jub yrq gur Vfenryvgrf bhg bs Rtlcg naq qryvirerq
gur Ynj qhevat gurve lrnef bs jnaqrevat va gur jvyqrearff.

---------------------------------------

<ZBHEAVAT JBZRA>

Va Napvrag Rtlcg, jbzra uverq nf zbhearef sbyybjrq gur shareny cebprffvba.
Gurfr jbzra ner frra jnyxvat gbtrgure jrrcvat naq znxvat glcvpny trfgherf bs
zbheavat: orngvat gurzfryirf, envfvat nezf, be evccvat gurve pybgurf.

---------------------------------------

<MUMMY>

A mummy is the dead body of a human being or animal preserved by the ancient
Egyptian process or some similar method of embalming.

---------------------------------------

<OBELISK>

An obelisk is a tapering, four-sided shaft of stone, usually monolithic and
having a pyramidal apex.

---------------------------------------

<PERET EM HERU>

The original Egyptian name for the text, transliterated "rw nw prt m hrw" is
translated as "Book of Coming Forth by Day." Peret em Heru is commonly known as
the Egyptian Book of the Dead, an ancient Egyptian funerary text consisting of
a number of magic spells intended to assist a dead person's journey through the
Duat and into the afterlife. It was written by many priests over a period of
about 1000 years.

---------------------------------------

<PHARAOH>

A pharaoh is the title of an ancient Egyptian king.

---------------------------------------

<CBYLTLAL>

Cbyltlal vf n sbez bs cyheny zneevntr, va juvpu n zna vf nyybjrq zber guna bar
jvsr.

---------------------------------------

<PYRAMID>

A pyramid is a quadrilateral masonry mass having smooth, steeply sloping sides
meeting at an apex, used as a tomb in Ancient Egypt.

---------------------------------------

<PYRAMID POWER>

Pyramid power refers to alleged supernatural or paranormal properties of the
ancient Egyptian pyramids and objects of similar shape.

---------------------------------------

<ERQ FRN>

Gur Pebffvat bs gur Erq Frn vf n cnffntr va gur Ovoyvpny aneengvir bs gur
rfpncr bs gur Vfenryvgrf, yrq ol Zbfrf, sebz gur chefhvat Rtlcgvnaf va gur Obbx
bs Rkbqhf 13:17-14:29. Nppbeqvat gb gur Rkbqhf nppbhag, Zbfrf uryq bhg uvf
fgnss naq gur Erq Frn jnf cnegrq ol Tbq. Gur Vfenryvgrf jnyxrq ba qel tebhaq
naq pebffrq gur frn, sbyybjrq ol gur Rtlcgvna nezl. Zbfrf ntnva zbirq uvf fgnss
bapr gur Vfenryvgrf unq pebffrq naq gur frn pybfrq ntnva, qebjavat gur jubyr bs
gur Rtlcgvna nezl.

---------------------------------------

<SARCOPHAGUS>

A sarcophagus is a stone coffin, especially one bearing sculpture,
inscriptions, etc., often displayed as a monument.

---------------------------------------

<SUPREME COUNCIL OF ANTIQUITIES (SCA)>

The Supreme Council of Antiquities was a branch of the Egyptian Ministry of
Culture responsible for the conservation, protection and regulation of all
antiquities and archaeological excavations in Egypt.

---------------------------------------

<TABULA RASA>

Tabula rasa, Latin for "clean slate," is the mind in its hypothetical primary
blank or empty state before receiving outside impressions.

===============================================================================

<<TRANSLATION NOTES: GENERAL>>

!!!DO NOTE THIS SECTION CONTAINS MAJOR SPOILERS!!!

Here are some translation notes for Peret em Heru: For the Prisoners. Some of
them will contain major spoilers for the game, so we strongly suggest you read
them only after you've finish the game. To not spoil players, it is encoded in
ROT13.

To decipher the ROT13 below, please visit @ http://www.rot13.com

---------------------------------------

<BREAST FIRE>

Breast Fire is the most powerful attack used by Mazinger Z from the super robot
manga and anime of the same name.

---------------------------------------

<CELL PHONE>

In the Japanese version, the cell phone was accidentally called a pager in some
maps, specifically when Ayuto is on the boat. We decided to make this
consistent with the rest of the lines and call it a cell phone.

---------------------------------------

<EMERGENCY TELEPHONE NUMBER>

In the Japanese version, Ayuto mentions he should dial 1-1-0, which is the
emergency telephone number used to reach police services in Japan. However, it
would not work as well considering they're in Egypt; their emergency phone
number is 1-1-2. So to not get too much into schematics, we simply wrote it
that Ayuto wants to call the cops.

---------------------------------------

<INDIANA JONES>

Ayuto will make a comment about how he feels like Indiana Jones. This is in
reference to Harrison Ford's role as renowned archaeologist Indiana Jones in
the Indiana Jones trilogy.

---------------------------------------

<KATSUYA NOMURA>

Katsuya Nomura was one of Nippon Professional Baseball's (NPB) greatest players
as a catcher. There is a Japanese meme where people comment that his wife,
Sachiyo, looks exactly like him.

---------------------------------------

<MENA HOUSE OBEROI, THE>

Although the name of the hotel where the tourists and their tour guide booked
wasn't specifically named in the game, the game's map called it "The Oberoi."
This is in reference to the Mena House Oberoi, a famous hotel located in the
city of Cairo in Giza, Egypt, which is located 8 minutes from the Great
Pyramid.

---------------------------------------

<SAORI KAWAMOTO>

In the game's data and on specific maps, Saori's full name was written out as
Saori Kawamoto. Kawamoto was her old surname that unfortunately wasn't changed
in the finalized script. We made sure that she is consistently named Saori
Shinoda in the English script.

---------------------------------------

<SEAN CONNERY>

Nei will make an off-hand comment on how Professor Tsuchida is a "poor excuse
for Sean Connery." This is in reference to Sean Connery's role as Archaeologist
Henry Jones, Sr. in Indiana Jones and the Last Crusade.

---------------------------------------

<TSUYOSHI SHINJO>

Tsuyoshi Shinjo is a former Japanese professional baseball outfielder. Shinjo
is the second Japanese-born position player to play a Major League Baseball
game and was the first Japanese-born player to appear in the World Series.

---------------------------------------

<JUVGR CBJQRE>

Vg vf arire fcrpvsvrq jung gubfr ontf bs juvgr cbjqre Bgbtv pneevrf ba ure ner.
Fbzr cynhfvoyr thrffrf jbhyq or pbpnvar, bcvhz, urebva, be curaplpyvqvar (CPC).

---------------------------------------

<YELLING AT THE OCEAN>

Nei comments to Ayuto when he yelled at the river of death, "Uh, this isn't the
ocean, so why are you randomly yelling at it?" People will yell or swear at the
ocean for many reasons: The ocean cannot yell back at you, someone may have
lost something precious to them in the ocean, it can be a great way to relieve
stress, and various other reasons.

===============================================================================

<<TRANSLATION NOTES: AYUTO'S "SHOUT!" ACTION>>

!!!DO NOTE THIS SECTION CONTAINS MAJOR SPOILERS!!!

Ayuto will say a lot of amusing random quotes whenever he is using the "Shout!"
action. When it came to the lines, if the work was licensed in America, we
translated it exactly from the source. However, if a work was not licensed in
America, we localized it to a line we felt was suited better for an English
speaking audience.

Here are the references behind his shouts:

---------------------------------------

<"GACKT RULES!!">

Gackt Camui is a Japanese musician who was once a member of the Japanese visual
kei rock band, MALICE MIZER.

---------------------------------------

<"IT'S CRAMPED! IT'S DARK! I'M SCARED!">

This is reference to a line commonly said by Shutaro Mendou from Urusei
Yatsura.

---------------------------------------

<"L'ARC~EN~CIEL RULES!!">

L'Arc~en~ciel was a Japanese rock band.

---------------------------------------

<"LA'CRYMA CHRISTI RULES!!">

La'cryma Christi was a Japanese visual kei rock band.

---------------------------------------

<"LATER, POPS!!">

This is reference to the infamous line that Arsene Lupin III says to Inspector
Zenigata in Lupin the 3rd.

---------------------------------------

<"MALICE MIZER RULES!!">

MALICE MIZER was a Japanese visual kei rock band.

---------------------------------------

<"POOP-POOP-PEE-DOO!!">

The original Japanese line is, "Poop! Poop! Urine jar!" a reference to the gag
manga, The Holy MoteMote Kingdom (Shinsei Motemote Oukoku). We decided to
localize this line which could serve as a double meaning. One could see this as
the infamous line said by animated bombshell, Betty Boop, while it is also a
common enough line that one could see this as having the same scatological
humor presented in the original Japanese line.

---------------------------------------

<"SAY, KIDS, WHAT TIME IS IT? ...IT'S HOWDY DOODY TIME!">

The original Japanese line is, "It's 8 o'clock... the gang's all here!!!" This
is in reference to the television program, Eight O'Clock Show! (Hachiji da yo!
Zen'in Shuugou). We decided to localize this to the famous line from Howdy
Doody, an American children's television program.

---------------------------------------

<"SIEG NAON!!!">

This line is a pun off of Gihren Zabi's trademark salute in Mobile Suit Gundam,
"Sieg Zeon!" However "Zeon" was changed to "Naon" to reference The Holy
MoteMote Kingdom (Shinsei Motemote Oukoku), which the pun originated from.

---------------------------------------

<"TODAY'S A GOOD DAY TO BE ME! IT'S GOOD TO BE BIG G!">

The original Japanese line is, "I am Gian!!" This is a reference to Takeshi
Gouda in Doraemon. To localize this line, we used the line sung by the same
character from Doraemon: Gadget Cat from the Future.

---------------------------------------

<"TOSHI DOESN'T HAVE TO HYDE HIS AGE, EVEN TO THIS DAY!!!">

The original Japanese line can literally be read as, "hyde is actually pretty
old!!!" However, the word for "old" is also read as Toshi, who is the Japanese
vocalist for the heavy metal band, X Japan. hyde is a Japanese vocalist for
the rock band, L'Arc~en~Ciel. To incorporate both puns into the shout, we
worded it the opposite way, since "hyde" is homophonous to the word "hide."

---------------------------------------

<"USELESS! USELESS! USELESS! USELESS! USELESS!!!">

This line is a reference to Dio Brando's infamous line from JoJo's Bizarre
Adventure.

---------------------------------------

<"WELL, NOW I GOTCHA, LUPIN! YOU'RE UNDER ARREST!">

This is reference to the infamous line that Inspector Zenigata says to Arsene
Lupin III in Lupin the 3rd.

---------------------------------------

<"YOU'RE NOT FULLY CLEAN UNLESS YOU'RE ZESTFULLY CLEAN!">

The original Japanese line is, "LAVENUS!!" This is in reference to the hair
care product, Lavenus, which is known for their catchy commercial song. We
decided to localize this with an equally catchy commercial song for the
deodorant bar, Zest.

===============================================================================

<<CREDITS>>

---------------------------------------

<JAPANESE VERSION CREDITS>

Shuujin e no Peru-emu-Furu:
- Team: vi.Heil
- Plan and Production: Makoto Serise
- System Advisor and Title Graphic: Tomosige Fukaura
- Story Advisor and Music: Kei Mizuho
- Writings Advisor and Playtester: Yukiwa Oizuki
- Special Thanks: Norikazu Hosoya, Ryokichi Takamura, Sakura Mizuki, Jun
  Tachiki, and Hiroaki Yamamoto

<CONTACT>

- TWITTER: https://twitter.com/syuperu
- WEBSITE: https://syuperu.com
- GAME'S WEBSITE: http://www.enterbrain.co.jp/gamecon/a_con3.html

---------------------------------------

<ENGLISH VERSION CREDITS>

Peret em Heru: For the Prisoners:
- Team: Memories of Fear
  - Translator: KulaRose
  - Editor: enigmaopoeia
  - QA Tester: Ajogamer
- Hacker: esperknight
- Additional QA Testers: Iarumas
- Graphic Editor: Jam Sparing
- Special Thanks: al32gabby, delicious, kobushi, and peter_j

<CONTACT>

- EMAIL: memoriesoffear[at]gmail[dot]com
- WEBSITE: https://memoriesoffear.jcink.net/index.php
- GAME'S WALKTHROUGH: http://memoriesoffear.jcink.net/index.php?showtopic=18

===============================================================================

<<CHANGELOG>>

---------------------------------------

<JAPANESE VERSION>

05/31/1998: Released Version 1.0 to the public.

---------------------------------------

<ENGLISH VERSION>

09/26/2014: "Memories of Fear" released Ver.1.0e.
- Edited graphics and coding.
- Removed unused coding, graphics, and unnecessary maps.
- Fixed and corrected bugs that were present in the Japanese version.

===============================================================================